Introduction
My name is Johan Andersson (Twitter: repi) and I'm one of the architects working on our proprietary Frostbite engine here at DICE.We've had numerous requests to go through in more detail about what kind of graphical features & options that exists in Battlefield: Bad Company 2 for the PC. So this is an attempt at just that.
Battlefield: Bad Company 2 is based on Frostbite 1.5, but with multiple enhancements and a lot of specific effort spent on building it up and for the PC as this is the first time Frostbite is used on PC.



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